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The Asset Bash Procedural 3D City Generators
Access Houdini Digital Assets built with Houdini Engine.
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Welcome to the Asset Bash Procedural 3D City Generators
Our Procedural 3D City Generators Made with Houdini Engine Work with Unreal Engine and Unity
Build Cities at the Push of a Button.
At Asset Bash, our Building Generators are created by a group of artists and architectural designers. These generators serve as a flexible foundation for artists. Our tools allow for artistic input in shaping their designs.
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Our Suite Of Procedural 3D City Generators Has Several Simple Tools
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Blocks from Maps
Create city grids from image files.
Blocks from maps take in RGB maps and construct city grids.
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Create Blocks
Use algorithmic design to create city grids.
Blocks from maps take in RGB maps and construct city grids.
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City Maker
Construct building using inputs.
Use Blocks From Maps or Create Blocks t build cities.
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Block Single
Create a single block with set-dressing
Use Blocks From Maps or Create Blocks t build cities.
Basic
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