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Building A Cyberpunk World With Houdini And Unreal Engine

An Ongoing Course on Creating Procedural Landscapes With Houdini And Unreal Engine.

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Building A Cyberpunk World With Houdini And Unreal Engine

In this course, we will build a set of Houdini Digital Assets for creating a Cyberpunk City in Houdini. We will then import our Houdini Digital Assets into Unreal Engine. Focused on cinematics and virtual production this course will create final-quality renderings.

Master Procedural Modeling in Houdini

create cyberpunk cities houdini unreal engine lesson 01

01

In the first lesson, we look at the foundational skills needed. It is important to have a strong understanding of attributes in Houdini. We also begin our investigation of For Loops. We cover how to use Houdini’s Point and Primitive Attributes.

Master Procedural Modeling in Houdini

This content is for Indie, Commercial, Indie Annual, Commercial Annual, Studio, and Studio Annual members only.
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Lessons

  1. Create Cyberpunk Cities with Houdini and Unreal Engine

Content Created By

Jordan Halsey | www.jordanhalsey.com